In Elvish mythology, it is believed that the gods created Cealora, wild and beautiful and new, on the other side of the veil that seperates the mortal plane from the sacred realm of gods and magic known as the Feywilds. There are nine gods in the elvish pantheon worshipped together under one faith. The nine gods are called:

Milvas, god of the earth.
Uial, goddess of the waters and childbirth.
Ly'dril, god of reason and arts.
Nihir, goddess of fire.
Eali'n, goddess of magic.
Haundir, god of the moon and heavens.
Lorsal'in, god of the hearth and plenty.
Lysar, god of death.
Meland'yl, the unknown.

Individual priests and priestesses typically select a patron god or goddess on which to focus their studies, though they do not have individual temples or variation in worship beyond aesthetic differences. Each member of the devoted makes a pilgrimmage to an island off the northern coast of Milvethas where statues of the nine gods stand. They are expected to complete it within three months: One for travel to the island, one to visit and contemplate each statue, and another to perform good works along the way back to their temple.

While the human pantheon has grown to include numerous minor gods only six are formally worshipped:

Helst, the head for the human pantehton; goddess of life, prosperity, the heavens, and earth.
Veren, the god of war, valor, and summer.
Galan & Thran, the twin gods of the rivers and seas.
Quith, the goddess of victory, wisdom, and wind.
Felor, goddess of death, winter, magic, and keeper of the valiant dead.

Each god/dess has their own formal sect with a high preist or priestess, but all answer to an acolyte elected from within the orders. This person is known as the Head of the Faith. The Head of the Faith represents religious interests on Ostwill's Council and offers spiritual guidance to the crown when so solicited.


In Goliath faith there is only the Teru: the innumerable spirits of the forest. They are as beautiful to behold as nature itself, but similarly flawed and capricious in temperment. It is wise to carry small gifts, such as bone and antler rings and beads or sweet fruits, in the event one crosses a Teru's path or needs to call upon their assistance.

It is believed Teru are not truly immortal, but live and die with the rise and fall of forests and mountains. Young Teru favor the wily, persistent, and self-sufficient, while the older spirits are the patrons of families and healers.

There are no real sects or religious heirarchies within Goliath society. Everyone is content to worship as they see fit and trust that if they develop any practices that the Teru do not agree with, the spirits will make it known. Hermits tend to vigorously site and extol Goliath religious thinking.